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Treat your administrators with respect and they will do the same to you! :)
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Your administrators are:-
- Link to Insanity
- FrenchTart
- Defrag
- bledd
- [OcUK] Catface
- Kearney
- Flibble
- UV
- [OcUK] Sharpy
- [OcUK] icey_haj
- [OcUK] Dingleberry
- Lyon
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Hosted by FrenchTart, Link to Insanity & Defrag.
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Map |
Type |
Description |
Rating |
Servers |
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Blood Rails |
Survivor |
As our four surviors find themselves trapped inside a subway station. A speeding subway car derails, alerting every last known "infected" in the area to head their way. How long will they survive this endless horde?
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Unrated |
4,5,7 |
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Central Dark |
Survivor |
Central Dark was created with choice in mind, most L4D Survival maps seem to force the player into one position, I want Central to be different. |
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4,5,7 |
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Death Aboard |
Campaign/Versus |
In Death Aboard you start out in a prison and work your way out to the nearest docks area. From here, you board a stranded ship and finally to an island where there will be a lighthouse as a finale. |
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3,4,5,7 |
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Death Pull |
Campaign |
Experience the Valve Campaign Death Toll in Daylight. |
Unrated |
3,4,5,7 |
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Night Terror |
Campaign/Versus |
A variety of maps. |
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3,4,5,7 |
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Coal'd Blood |
Campaign/Versus |
The survivors must seek refuge in an abandoned mine. Coal'd Blood is 4 maps long and takes about 45 minutes to play through. These levels also play GREAT in VS. This is still a work in progress but please have fun while I'm developing it.
Version 5.1 |
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7 |
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Dam It |
Campaign/Versus |
Single large map, the survivors must escape through an abandoned dam. |
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7 |
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Heaven Can Wait |
Campaign/Versus |
Russian mapping god, Romka, brings us this wonderfully crafted five chapter campaign: Heaven Can Wait. The campaign is so far, one of the most difficult campaigns we have ever had the opportunity to play... and that's a good thing. |
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3,7 |
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Arena of the Dead |
Campaign/Versus |
Escort your companions across town and over the rooftops to the Arena. Hold off the legions of zombies until the Rescue Chopper arrives. |
Unrated |
3,6,7 |
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Scenic Lookout |
Survivor |
A simple survivor map that has the stranded players atop a large hillside surrounded by mountains. Countless hordes ascend only to be blown away! Sounds simple, but it gets crazy very quickly. HR and M4 weapons only. |
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7 |
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Brutal Littoral |
Survivor |
On the road to the lighthouse, our 4 friends make a stop in the last house of the coast. Nestled in the cliff, protected by a grid, the place provides a temporary haven of peace. Temporary is the keyword... |
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7 |
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RoadWarrior |
Survivor |
You are the roadwarriors. Traveling the highways of America. Unfortunately your car broke down and you're stuck in what seems to be an abandoned military checkpoint. How long will you last? |
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7 |
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Dead City |
Campaign/Versus |
Kill plenty of zombies starting in RiverSide (city) then battlling through the Back Alleys, over a Draw Bridge, at a Power Plant and during the escape at the Train Station. |
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7 |
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Name |
Type |
Description |
Servers |
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CEVOLink |
Config |
A modified version of the CEVO competitive configuration file that effects changes to the number of medpack/pills spawns and also includes changes to the witch and tank spawn probability per level. |
3-5(Auto),7 |
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8v8 Superversus |
Config |
16 player, 8v8 Superversus madness! |
6(Auto) |
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ProMap |
Config/Map Change |
Map altering config files for some maps, adding in scenery and models in specific locations and altering a few weapon spawn locations to make the experience more competitive. |
All |
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L4D Smoker Cloud Damage |
Plug-In |
When the smoker dies, the cloud left behind will damage the survivors for a short period of time. |
6,7 |
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L4D Versus Infected Bots |
Plug-In |
Provides the infected team with a menu option to spawn infected bots when there's less than 4 players on infected's team |
All |
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L4D Snare Speak |
Plug-In |
Snare Speak enables voice-chat across team boundaries when a survivor is subdued by an infected. End of Round AllTalk Enabled. |
6 |
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L4D Infected Ghost |
Plug-In |
This Plugin completely replaces the default system. By pressing (or holding) USE you now get teleported to every other Player in turn (one each second, so you don't shoot past your target). Also, it has you face the same way the Target is facing, so you can immediatly charge past him and find an ambush spot.
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6 |
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Display Damage Given |
Plug-In |
Displays the damage that the player did in 3 modes and resets the count when he dies.
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6 |
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L4D Score/Team Manager |
Plug-In |
Allows administrators to unscramble and balance the teams through a menu and also provides team score information.
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7 |
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L4D Ledge Release |
Plug-In |
Allows players to let go when hanging from a ledge by pressing their CROUCH key.
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7 |
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L4D Ghost Tank |
Plug-In |
The tank remains a ghost until such time as the player has an opportunity to take over control.
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7 |
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The following rules are intended to make the gaming experience more fun for everyone using this server.
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Anyone who repeatedly violates these rules are subject to a kick or ban, typically warnings will be issued but discretion is left with the enforcing administrator.
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The following rules apply:-
- Players are expected to keep their language reasonably clean, excessive swearing for prolonged periods of time will not be tolerated.
- Treat your fellow players with respect, not everyone is as much of an expert as you! Be patient and have fun.
- Use of discriminitory slurs will not be tolerated. This includes but is not limited to slurs based on Gender, Race, Ethnicity or Sexual Preference.
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Players are expected to actively work towards achieiving the objects for their team. Those that repeatedly disregard the interest of their team may be removed from the server.
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Communication is neccessary for teamwork. All players are expected to be able to hear voice communications and/or read typed messages. Players who do not respond to repeated attempts at communication may be removed from the server.
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Players who repeatedly camp or exploit closets, stairs or other areas of the map that make it impossible to enjoy the game will be removed from the server.
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